Additional information
Class | Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8 |
---|---|
Level | Middle, Primary |
Computer World (Revised Edition), based on Windows 7 and MS Office 2010, is a series of eight books for classes 1 to 8. This series conforms to the latest syllabus requirements of various boards. This edition continues to use a variety of pedagogical tools to present concepts in an engaging manner. Besides updates for Windows 10 andMS Office 2013, LibreOffice—an open-source software—has been added to this series. Open-source software such as OpenShot and GIMP have been included. Scratch and Python have been added in keeping with the latest curriculum requirements.
Class | Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8 |
---|---|
Level | Middle, Primary |
Coursebook 1-8
Teachers Manual 1-8
Collins DigiSuite 1-8
• Simple and child-friendly textbooks with adequate visuals and numbered screenshots
• Integrated LibreOffice support with appropriate screenshots for topics of MS Office 2010 covered in the relevant books
• Open-source software—Tux Paint, Tux Typing, KTurtle and Scratch, OpenShot and GIMP—introduced
• Questions in interesting formats such as Practice Time, Check Your Understanding, Fun Time, Lab Activities, Research Projects and Group Discussions to support learning
• Well-graded introduction to programming, starting from simple tasks in KTurtle and Scratch in primary classes to QBASIC and Python in middle school
• Revised and updated exercises, Worksheets, Assessments and Model Test Papers to reinforce learning and aid preparation for examinations
• Multimedia eBook: Consists of animations, audio, video, slide shows, and interactive exercises
• Print-ready Worksheets: Additional worksheets for practice and reinforcements, present in the digital support
• Digital Flashcards: Flashcards with embedded sounds and animations for letter formation and letter-sound association
• Animations and Songs: Animated stories and rhymes set to tune
• Interactive Games: Interactivies to reinforce concepts in a fun and engaging manner
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